Hi!
Im not very experienced in OpenGL and GLXTreem, but i must say im really impressed with your work so far Andreas
I just have a small question. How do i rotate primitives and the diffrent models in GLXTreem?
I can only find examples with camera rotation.
Another thing also
In the Q3 models.. is there a way to see what the current frame number of an animation is? Reason i want to know this is because i want to check if an animation is finished running or not.
Or if you have other tips on how this can be done, it is very appreciated
Regards
Per Ivar
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