Asphyre is an open-source component pack which will include a variety of components for game development. It basically integrates several component projects we've made before and will have helper components for 2D using 3D hardware (based on PowerDraw 3.x), 2D using software renderer (based on PSR), 3D using 3D hardware (and probably software renderer for it too), input component (keyboard / joysticks), simple data manager (for storing game data, for instance), network components (based on updated PowerNet) and will also include few commercial packages like AsphyreGUI (GUI in Asphyre for both 2D and 3D - in look similar to those in WindowsXP), AsphyreModel / Renderer (3D modelling / rendering components and tools supporting various 3D formats including 3D Studio Max format).
Some of these components are finished, some are under development and some need to be ported, so there's a lot of work right now

Oh and VTDb stands for Vector-Texture Database, which was originally made to store texture data as vectors; now it can store any type of data - graphics, files, fonts, etc. The data can be compressed, encrypted and hash algorythms are available to ensure data's integrity.