in the callback, your app can return proper results depending on monster's size (use smaller grid resolution where monster can fit).
in the callback, your app can return proper results depending on monster's size (use smaller grid resolution where monster can fit).
This is my game project - Top Down City:
http://www.pascalgamedevelopment.com...y-Topic-Reboot
My OpenAL audio wrapper with Intelligent Source Manager to use unlimited:
http://www.pascalgamedevelopment.com...source+manager
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