Weell... didn't work with OpenGL here, unfortunately . It showed a green screen for a while, then a black screen with no visuals. It was running (the music was going). If I tried that DX emulation of OpenGL then it displayed the loading graphic and crashed. Argh! However, it works with software rendering (and I have a zoopa-fast PC so I can get away with it).

I think the previous release candidate I obtained via my inside connections worked with OpenGL (that must have been maybe a couple of weeks ago, I forget).

Nice presentation, though! Lots of violence - just the way games should be.

Now, make a version where you shoot trick-or-treaters (maybe firing explosive sweets at them) and I'll love it! :twisted: