i have found a easyer way to animate, using the IDirect3DRMAnimationSet

but i have also a question :

i load the animation by this :
DXDraw.D3DRM.CreateAnimationSet(AnimS);
AnimS.Load((PChar(FileName), nil, D3DRMLOAD_FROMFILE, nil, nil,DXdraw.scene);
AnimS.SetTime(17*210);

this is the result on the dxdraw:



the first image is from milkshape with a 'knee' connecting the vertexes of the upperleg AND the vertexes of the downLeg, but vieuwing the file with dilphiX, the 'knee' is only connecting the vertexes of the upperleg.

how can this happen AND how to solve this?