When loading a 3DS model i've created, I get the following error:
"Access violation in module <number> in module 'atioglxx.dll'"

The debugger higlights the following in the StudioMesh unit;
FItems[Counter].Draw; in the TGLXStudioMesh.Draw; procedure.

When loading the manta modell from the example files, it works perfectly..
Im using 3dsmax 5