Currently I'm reworking my oX engine. It's the product of 4 years of (lazy) development, and some segments were overcomplex (unnecessary complications) so I'm removing what's not needed and making a better foundation, which will take some time. Also, it now works on Android (there are still things left to do), and with a friend (artist/graphics designer) we will try to make a commercial game, and if successful make an iPhone port (once we can afford the appropriate equipment).