Here the first WinCE demo(software and hardware version). It must start as a fullscreen application and close by pressing Enter(joystick main button? I don't know, because I haven't device with WinCE ). Don't try to rotate device, because ZenGL for now doesn't support reposition of window. Also for now you can't(with svn version of ZenGL for WinCE):
- use dynamic linking with ZenGL.dll
- use units zgl_joystick.pas, zgl_textures_jpg.pas, zgl_sound.pas, zgl_sound_wav.pas and zgl_sound_ogg.pas