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Thread: ZenGL and OpenGL ES

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  1. #3
    Quote Originally Posted by gintasdx
    It would be really nice to see ZenGL running on Android devices
    Maybe some day...

    So, here the "next step"(at left side you can see PowerVR debugger):

    Render now works(even LightEngine 2D works ), but it slower than original OpenGL render with glBegin/glEnd, so I will try to optimize it in future.
    Another problem which I got - seems Maemo don't have OpenGL ES 1.1(libGLES_CM.so), only libGLESv2.so is present... so, maybe I will think how to implement OpenGL ES 2.0, which wants shaders almost everywhere
    Last edited by Andru; 03-03-2011 at 12:54 AM.

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