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Thread: GUI libraries

  1. #1

    GUI libraries

    Does anyone know any non-VCL GUI libraries for OpenGL or D3D? This question was asked over at Delphi3d.net and I realised that I didn't really know of any! :? The only one I know of just now is at Sulaco, but I want to do a quick stock-take.

    If you have any links then please share them...

    P.S. I'm writing my own, and I'm sure that many people have been in the same situation before.
    "All paid jobs absorb and degrade the mind."
    <br />-- Aristotle

  2. #2

    GUI libraries

    Me is writing my own too...

    Probably not as good as yours though.
    [size=10px][ Join us in #pgd on irc.freenode.net ] [ Sign the Petition for a Software Patent Free Europe ][/size]

  3. #3

    GUI libraries

    *Cough* Interface Editor comes with XCESS *Cough*
    Ask me about the xcess game development kit

  4. #4

    GUI libraries

    There is this Direct3D GUI from here which I've been translating to delphi.

    However, the Interface Editor that comes with XCESS is probable the only freeware versions that actually comes with its own editor that I've seen. But that does use the VCL

  5. #5

    GUI libraries

    Quote Originally Posted by ggs
    There is this Direct3D GUI from here which I've been translating to delphi.
    Looks promising (and pretty thorough!). Thanks for this -- I'll play about with it when I get the chance (though I'm an OpenGL man myself, the ideas should be portable).

    However, the Interface Editor that comes with XCESS is probable the only freeware versions that actually comes with its own editor that I've seen. But that does use the VCL
    Indeed. It's a polished product but I've had an allergy to the VCL for my games for some time now. Guess it's just the control freak in me wanting to build my own, rather similar framework.
    "All paid jobs absorb and degrade the mind."
    <br />-- Aristotle

  6. #6

  7. #7

    GUI libraries

    Quote Originally Posted by Harry Hunt
    xcess is not VCL.
    It does use the VCL streaming system, & misc stuff from my brief overview.

    The VCL in delphi covers a lot of provided functionality. Including the unit 'classes' is probable the best indicator.

  8. #8

    GUI libraries

    Quote Originally Posted by Alimonster
    Quote Originally Posted by ggs
    There is this Direct3D GUI from here which I've been translating to delphi.
    Looks promising (and pretty thorough!). Thanks for this -- I'll play about with it when I get the chance (though I'm an OpenGL man myself, the ideas should be portable).
    I'm planning on releasing the translated stuff just before I leave for holidays, and I hope I'll be able to finish off the bulk of the stuff left before I do actually leave.

    However, the Interface Editor that comes with XCESS is probable the only freeware versions that actually comes with its own editor that I've seen. But that does use the VCL
    Indeed. It's a polished product but I've had an allergy to the VCL for my games for some time now. Guess it's just the control freak in me wanting to build my own, rather similar framework.
    In my RTTI streaming demo, it has my attempt at such a framework there.

  9. #9

    GUI libraries

    Quote Originally Posted by ggs
    Quote Originally Posted by Harry Hunt
    xcess is not VCL.
    It does use the VCL streaming system, & misc stuff from my brief overview.

    The VCL in delphi covers a lot of provided functionality. Including the unit 'classes' is probable the best indicator.
    Yep. I view the VCL as the stuff in the $DELPHI\Source\VCL directory (if you have the VCL source). We're hardcore gits, Harry, which means that we reimplement everything. It's more fun that way!

    GGS, keep up the progress. Your framework is getting pretty comprehensive. Any idea of when Superpig going to talk about the graphics part of Enginuity?
    "All paid jobs absorb and degrade the mind."
    <br />-- Aristotle

  10. #10

    GUI libraries

    you gotta know what's good for you, lads
    Ask me about the xcess game development kit

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