My feeling was that the user was wanting to see what was currently happening and as there is a refresh every 20ms the difference would be practically nothing.
I think the canvas you are looking for is:
Code:DXDraw.Primary.Canvas.
My feeling was that the user was wanting to see what was currently happening and as there is a refresh every 20ms the difference would be practically nothing.
I think the canvas you are looking for is:
Code:DXDraw.Primary.Canvas.
William Cairns
My Games: http://www.cairnsgames.co.za (Currently very inactive)
MyOnline Games: http://TheGameDeveloper.co.za (Currently very inactive)
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