Howdy! This may sound like a stupid question, but I'll ask it anyway. I have a classic DirectSound setup with a number of buffers. One of them is a "click" kind of sound that I play whenever the player mouse-overs over a button. Now this sound is played a lot because there are a lot of buttons that are close to each other. So it often happens that "play" is executed for a buffer that is still playing. Whenever that happens, the call to "play" is simply ignored and I don't hear anything. If I call "stop" first and then "play" it works fine but the sound effect are chopped of.
So my question is: How do I play the same sound buffer again and again without having to stop it when it's still playing?