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Thread: Top Down City

  1. #81

    Top Down City

    Quote Originally Posted by WILL
    Wow! 2521 views... :shock:

    This is by far the MOST popular game in this entire site. This thread alone practically doubled the fame of that of Horrorween.

    Seriously, you've gotta have an update kicking around.
    heh i AM kicking around the game with a new map renderer
    and physics engine.. just wait for it, it is difficult to do such project alone..

    this is temp site for TDC:

    http://www.if-hosting.com/delfi/PNP/TDC/index.htm



    realy any help with coding would be more than needed
    This is my game project - Top Down City:
    http://www.pascalgamedevelopment.com...y-Topic-Reboot

    My OpenAL audio wrapper with Intelligent Source Manager to use unlimited:
    http://www.pascalgamedevelopment.com...source+manager

  2. #82

    Top Down City

    here is a view on new renderer:



    special blocks don't draw yet.. i am working on it, the cubes
    are now actual 3D objects and can be manipulated easily
    with effects like map buildings bending (cant't find any useful
    usage to this but speed will improve a lot! ).
    This is my game project - Top Down City:
    http://www.pascalgamedevelopment.com...y-Topic-Reboot

    My OpenAL audio wrapper with Intelligent Source Manager to use unlimited:
    http://www.pascalgamedevelopment.com...source+manager

  3. #83

    Top Down City

    ... is the city beeing bombarded? All we see is explosions and no cars/people?

    Seriously though, its beginning to look real nice! Please do keep the updates coming!

  4. #84
    Co-Founder / PGD Elder WILL's Avatar
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    Top Down City

    I've posted a little news item on DelphiGamer to comemorate the launch of the TDC site. And said that you are looking for help if anyone is interested. Hopefully this will draw in some extra interest for the project.
    Jason McMillen
    Pascal Game Development
    Co-Founder





  5. #85

    Top Down City

    Quote Originally Posted by WILL
    I've posted a little news item on DelphiGamer to comemorate the launch of the TDC site. And said that you are looking for help if anyone is interested. Hopefully this will draw in some extra interest for the project.
    thats ok but that email is dead, use new one in profile.
    This is my game project - Top Down City:
    http://www.pascalgamedevelopment.com...y-Topic-Reboot

    My OpenAL audio wrapper with Intelligent Source Manager to use unlimited:
    http://www.pascalgamedevelopment.com...source+manager

  6. #86
    Co-Founder / PGD Elder WILL's Avatar
    Join Date
    Apr 2003
    Location
    Canada
    Posts
    6,107
    Blog Entries
    25

    Top Down City

    ok I made an edit to my news post fixing the mistake...
    Jason McMillen
    Pascal Game Development
    Co-Founder





  7. #87

    Top Down City

    nobody wants to help, should i opensource it or something?

    warning: this code is REAL mess and is optimized for D4!
    This is my game project - Top Down City:
    http://www.pascalgamedevelopment.com...y-Topic-Reboot

    My OpenAL audio wrapper with Intelligent Source Manager to use unlimited:
    http://www.pascalgamedevelopment.com...source+manager

  8. #88

    Top Down City

    uhh.. you could have told me that you moved the forum with merging the
    sites too, and not i had registered another user name, and then i fugured
    that this is same delphi-gamer forum lol..

    basicly if you will have luck you will be able to play top down city by end
    of this or start of next year, i'm implementing newton physics engine,
    upvector allows me to do nice proper 2d objects with physics.

    the map system got rewritten, few times i wanted to use "proper" modelled
    3d maps, but i finally sorted out some important problems, and found some
    others ( texture loader will be under attack soon )

    basicly merry x-mas (i'm a but late eh?) and a happy new year!

    no screenshoots this time
    This is my game project - Top Down City:
    http://www.pascalgamedevelopment.com...y-Topic-Reboot

    My OpenAL audio wrapper with Intelligent Source Manager to use unlimited:
    http://www.pascalgamedevelopment.com...source+manager

  9. #89

    Top Down City

    Hehe, hi there!

    I told you that the game is really awesome!

    When can we expect new screenshoots? =]

  10. #90

    Top Down City

    Quote Originally Posted by maverick
    Hehe, hi there!

    I told you that the game is really awesome!

    When can we expect new screenshoots? =]
    soon, very soon, i'm doing on implementing physics (Newton)

    then i'll be able to move character around..
    This is my game project - Top Down City:
    http://www.pascalgamedevelopment.com...y-Topic-Reboot

    My OpenAL audio wrapper with Intelligent Source Manager to use unlimited:
    http://www.pascalgamedevelopment.com...source+manager

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