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Thread: Animation in 3D

  1. #1

    Animation in 3D

    Hai, can someone help me how to program a animated frame?

    i tried with DXDraw.D3DRM.CreateAnimation(Anim);

    and set all the settings but there is no animated frame.
    forgot someting??

    can someone explain SetOptions settings?
    sample of AddPositionKey please.

    gr...Jeroen de Jong

  2. #2

    my 3D animation, by (un)setting rotation,oriontation,..

    this is the hard way to animate in 3D( i guess). if someone knows a better way.. Reply

    here the animated legs..
    Source with .EXEhttp://home.wanadoo.nl/j9850s/Animation_All.zip
    Source without .exehttp://home.wanadoo.nl/j9850s/Animation_Source.zip

    the camera position
    Forward. w/up.
    Backward. s/down.
    left a/left.
    right d/right.

    lookup. shift+(w/up) /mouse_up
    lookdown. shift+(s/down) /mouse_down
    lookright. shift+(d/right) /mouse_right
    lookleft. shift+(a/left) /mouse_left

    Enjoy yourself.

    gr. Jeroen de Jong

  3. #3

    Animation in 3D

    i have found a easyer way to animate, using the IDirect3DRMAnimationSet

    but i have also a question :

    i load the animation by this :
    DXDraw.D3DRM.CreateAnimationSet(AnimS);
    AnimS.Load((PChar(FileName), nil, D3DRMLOAD_FROMFILE, nil, nil,DXdraw.scene);
    AnimS.SetTime(17*210);

    this is the result on the dxdraw:



    the first image is from milkshape with a 'knee' connecting the vertexes of the upperleg AND the vertexes of the downLeg, but vieuwing the file with dilphiX, the 'knee' is only connecting the vertexes of the upperleg.

    how can this happen AND how to solve this?

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