Results 1 to 10 of 53

Thread: Graphics libraries.

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    PGD Staff code_glitch's Avatar
    Join Date
    Oct 2009
    Location
    UK (England, the bigger bit)
    Posts
    933
    Blog Entries
    45
    Can I just give some encouragement here: I have recently had to install windows 7 on my sis' PC... It has an old ATI radeon 9600 (mobility) series, which M$ has drivers for although ATI says it has not made them? (WDDM 1.1 ones). I am very pleased to announce that that card has OpenGl support with its' drivers out out of the box. Its unclear what version but it handled everything I tested on it. The same applies to my nVidia mobile card, ATI HD 4330, and those GMA 4500MHD chips. The importance being that I see every new chipset now has OpenGL support out of the box, meaning that the future has quite a bright light for OpenGL. Especially on those GMA chips by intel: they run OpenGL at about twice the speed as Direct3D.... Thank you intel. Although I still stand by what I said: dual core is not low end...
    I once tried to change the world. But they wouldn't give me the source code. Damned evil cunning.

  2. #2
    I think I got it now, also took a look at that sprite demo with the penguins code, looks pretty sweet.

    And if you can make it possible to load images etc from internal resources instead of external files that would be awesome, but loading from memory not saving resource as some kind of stream to file first (that's sucky way of doing it).

    I managed to get BASS to load audio resources from memory, while most people did the save resource to file method using streams or something, I got it working straight from memory. I found it pointless to have it as an internal resource
    and loaded into memory only to save it to file and then load it again..... lol.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •