UnrealED was originally written in Visual Basic, then Legend Entertainment rewrote it in C++ when they licensed the Unreal engine. They did not use Delphi unfortunately.Originally Posted by Marty
I got my job as a programmer in the games industry with a portfolio consisting entirely of Delphi applications. We use C++ for our games and tools (Visual C++ (PC, Xbox)and Metrowerks CodeWarrior (PS2, GC) for the games, C++ Builder for the tools), but the applications that I demonstrated showed enough to impress the bosses. Plus the bosses knew Delphi because they had used it on a previous game several years back (Zombie Wars, a Halloween Harry sequel).
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