I would recommend you to save the bitmap as a variable in the interface section, and get pixel colors using BGRABitmap.GetPixel.
I would recommend you to save the bitmap as a variable in the interface section, and get pixel colors using BGRABitmap.GetPixel.
Hello people,
Just to notify that the 3D engine is finished. Well at least there could be some minor improvements, but it works great.
Here is a screenshot :
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