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Thread: PowerInput (in PowerDraw 3)

  1. #1

    PowerInput (in PowerDraw 3)

    I've set DoKeyboard to true, and then called Initialize() ... calling Finalize() when my app terminates. But I get no keyboard events - what gives?

    Neither Keys[...] or KeyPressed[...] seem to ever return anything but false...

  2. #2

    PowerInput (in PowerDraw 3)

    uhm ... is this the 'official' (only) PowerDraw forum? ... it's not exactly swelling with activity.

    I think I sorted this one out myself though - you have to call the Update method of the PowerInput object before testing it's array properties for keypresses ... the help file (although, I know, it's unfinished) lists Initialize and Finalize as it's only methods, so ...

  3. #3

    PowerInput (in PowerDraw 3)

    This is almost the only PowerDraw forum, although you can also post questions on Turbo (turbo.gamedev.net). Usually I answer most of the PowerDraw technical questions but right now I'm out of time (developing Asphyre and other stuff ).

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