Thankyou Lion...

What I'm trying to say in a nutshell is... I can immediately grab the necessary header files for Visual C++ (Microsoft), but I'm using C++ Builder (Borland) and just want to know if the provided headers are the same, if I need Borland specific ones, if C++ Builder comes with it's own, or whatever else I might need to do to get OpenGL to jive with C++ Builder without running into tons of troubles.

Anyone got a link to some C++ Builder/OpenGL tutorials? Cause I've been looking and finding nothing...