I suppose these are in good shape again I updated all the demos again, there is 5 for each lazarus and delphi.
nx_src.zip http://www.sendspace.com/file/p9odle
nx_demos.zip http://www.sendspace.com/file/rqualg

Texture demo should now look like this:

With most processes down i got that massive 13000 fps with lazarus compiled version. Delphi got to "over 9000" too, lol.

So i got the render settings wrapped up with new features SubBlend that can be used for very cool dark flames, and front/back face culling (visibility). New 5th demo is about custom window creation, and basically how you can integrate nxPascal with other graphics libs. That is handled by new compiler directive in nxGL.pas