Wow, that demo would be awesome.
I think you have read my mind with this. I had a plan to do something similar.
Actually porting one C++ fps tutorial code to nxPascal.
Go ahead, you can do it better. Hopefully you will not use a lot of shaders.
I personally don't like them.
Your Edit3D allows to do frame animation?
BTW, thanks for the tip above.
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