Little update again. I uploaded latest version of nx_src.zip, engine source code. Some recent Lazarus of FPC SVN versions broke latin characters. That is fixed now, in addition to other minor fixes in past months i have forgotten... nxBass wrapper is fixed about wav-sample channel counts, so that the "clicking" bug in the game demo is fixed. Also, beam weapons for both turrets are done in the demo now. It's all about adding more content, as if i could do that while playing Star Trek Online