Hi all,
I am using the 1.0 version headers of JEDI-SDL (but not the new branch version a few weeks old) so I can use the SDL dlls (currently using version 1_2_
.
I am running it under Delphi 5 Professional.
It was all working nicely, but now I am trying to do some shader stuff and am getting an access violation crash in the 'nvoglnt.dll' when I try to run the code below to load and compile shader code:
[code]Function TGL_ARB_Shader.LoadAndCompileShaderSource(AFil eName: String): Boolean;
Var
ShaderSource : TStringList;
Source : String;
]
I have deduced that it is blowing up on the 'glShaderSourceARB()' call line
All the procedures and function have been initialized ok, I have checked if they are assigned as part of the debugging.
Any ideas as to why it is blowing up there?
Do I need to get and possible beta test the new code that supports SDL 1_2_7 to make this work?
cheers,
Paul.
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