Or you could have abump at intels market share with another strategy: do it all in 4.x and make a 'crapo' mode where it has a very basic, quickly implemented set of shaders for 2.x/3.x and make a really good game - that way either intel gets some serious opnegl umpf, or ati/nvidia get some market boosts. Either way everybody wins

But yes, I was dissapointed when sandy bridge (the creme de la creme) from intel came out with 3.1/3.2 support and ATI/NVidia cards had that since... well, the dawn of time. OK, not really, but a while now.

Mind you, sandy bridge is the only GMA chip that can render something fast enough for it to even be visible to humans. (sorry gma fans - whoever you may be)

Anyway, good luck and those features do indeed sound tempting.