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Thread: S2DL ver 2.1 Release

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  1. #1
    Quote Originally Posted by Legolas View Post
    The zip file seems corrupted. Well, at least I can't open it at all
    The same is here too.
    Yep file is corrupted ....

  2. #2
    Legendary Member cairnswm's Avatar
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    I tried it last night and yes it is corrupt - I will try upload in smaller packages

    Source
    Demos
    - Basic
    - One file each for completed games

    etc
    William Cairns
    My Games: http://www.cairnsgames.co.za (Currently very inactive)
    MyOnline Games: http://TheGameDeveloper.co.za (Currently very inactive)

  3. #3
    Legendary Member cairnswm's Avatar
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    Links updated
    William Cairns
    My Games: http://www.cairnsgames.co.za (Currently very inactive)
    MyOnline Games: http://TheGameDeveloper.co.za (Currently very inactive)

  4. #4
    I still can't download them! I got errors on all! =(

    Please upload them to an alternative server, like www.4shared.com

  5. #5
    Legendary Member cairnswm's Avatar
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    OK the source files and SDL binaries download is working and tested - my host keeps closing connection on the larger files.

    Demo for Flies also uploaded successfully.
    Last edited by cairnswm; 23-06-2011 at 04:33 AM. Reason: Added Flies
    William Cairns
    My Games: http://www.cairnsgames.co.za (Currently very inactive)
    MyOnline Games: http://TheGameDeveloper.co.za (Currently very inactive)

  6. #6
    Still cant't download my friend

  7. #7
    Hi.

    Your S2DL is compatible with DelphiXE2 for work with iPhone/iPad ?

    Kotai.
    www.kotai.es
    www.remakesonline.com -> Nemesis Online & Bubble Bobble Online & Castlevania Online & Penguin Adventure Online
    www.miniracingonline.com

  8. #8
    Legendary Member cairnswm's Avatar
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    So 4 years on I've started working on Version 3 of the S2DL libraries. Version 3 will switch completely to SDL2 but will try and do as few changes to the S2DL design as possible. So all OpenGL calls are being removed and all hardware acceleration left to SDL2.

    So far I have been able to convert
    S2DLDraws (most of)
    S2DLImage (most of)
    S2DLFont - changed 3 lines of code
    S2DLInput - Added 12 new constants....

    The 2 basic demos are working
    HelloWorld (Simple app to show text on the screen)
    Balls (Simple game showing sprites - not animated - and mouse input)

    Will try finish what I've done and make it available again.
    William Cairns
    My Games: http://www.cairnsgames.co.za (Currently very inactive)
    MyOnline Games: http://TheGameDeveloper.co.za (Currently very inactive)

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