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  1. #1
    Co-Founder / PGD Elder WILL's Avatar
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    Lightbulb Brainstorming Discussion

    Hey guys! How is everyone doing so far after the first weekend of brainstorming ideas?

    Having trouble thinking of what your theme or game's mechanics will be like? Well why not discuss your ideas here and see if you can't bounce them off of fellow developers and maybe find that missing piece that'll help you complete your ideas.

    Use this thread as your ideas factory.
    Jason McMillen
    Pascal Game Development
    Co-Founder





  2. #2
    Co-Founder / PGD Elder WILL's Avatar
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    Both myself and Stoney have been working on our mock-entry. Don't worry we won't be offering any competition for points, but we did come up with a whole lot of ideas just talking to each other and we have the base of what we would like our game to be. We have a working title, gameplay and theme all worked out. I miss collaborating as a team on a game, it's a really fun way to make a game.
    Jason McMillen
    Pascal Game Development
    Co-Founder





  3. #3
    I have a concept I love, but I'm going to have to try very hard to limit myself severely so that it will be playable in the end. There is just SO much I'd like to do with the concept eventually, so I hope I can get at least some basics down in an entry.

  4. #4
    I am still not sure what I am going to do, but I did have this idea:

    I might make a game similar to Gyruss, where you have to rotate around the centre of the screen firing down towards the centre, but all graphics are vector graphics with glow.

    Maybe, there will also be 'tracks' that the player ship has to move along as it moves around the centre - maybe just left right, but might have in/out too...

    At least if I do this, I won't have to worry about creating too many graphical assets - each object would just be a bunch of lines

    cheers,
    Paul

  5. #5
    Legendary Member cairnswm's Avatar
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    My first idea was to rewrite my original PGD contest entry Run-A-War - but decided that could be cheating

    Edit - I think the easiest option is to create a top down scrolling shooter.
    Last edited by cairnswm; 21-06-2011 at 06:48 AM.
    William Cairns
    My Games: http://www.cairnsgames.co.za (Currently very inactive)
    MyOnline Games: http://TheGameDeveloper.co.za (Currently very inactive)

  6. #6
    My current plan is to make a top down arena shooter. In 3d. The asset are already somewhat finished, but now I just need a 3d model loader with animation support(and an exporter from some 3d program..)
    Peregrinus, expectavi pedes meos in cymbalis
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  7. #7
    Quote Originally Posted by cairnswm View Post
    Edit - I think the easiest option is to create a top down scrolling shooter.
    That's my plan

    Right now I'm working on my game engine which will hopefully be done by the week. Then I'll see how much of a game I can create with my new engine written in one week.
    Imagine I've written something clever here inspiring you to make something awesome. If that happens give me credits

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