Quote Originally Posted by Traveler View Post
Last weekend wasn't as productive as I wanted it to be. I was away mostly the entire time, leaving only Friday and Sunday evening to work on the game. The roadmap I posted previously has been mixed up a bit. I worked a little on gameplay and made sure the player can navigate the map properly. The enemies however are still as stupid as ever, and still pass through the player leaving both unharmed.
That said, I got so annoyed by the unreadable text files that I took an hour to write a very basic leveleditor instead. Having a bunch of 1's and zero's in a grid in Notepad is definitely not a great way to build levels.


What you see here is a TPaintbox together with some TImage components. Select a tile in the upper right panel, click somewhere on the paintbox and together with a save/load option it's pretty much all it can (needs to) do.
Looking good bro! Simple is the key when it works

cheers,
Paul