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  1. #1

    PGDmC - Duke of Dragonfear: Deathland

    I'm tracing my advances in my blog but it's in Spanish and everybody created a thread here so...

    My game's name is Duke of Dragonfear: Deathland, as a tribute to Tim Harnell, whose books teach me a lot about games and general programming. The game itself has some of hte original Duke of Dragonfear, random maps, caves and treasures, but will be a lot different too. Instead of dragons there will be zombies and skeletons.

    Last weekend I was planning and looking for graphics. I've found a great isometric character set in OpenGameArt.com which is almost perfect for my game. For the scenery I didn't find any tile-set that fits the character style and my tile-map engine (the one used by the Allegro.pas' demo game) so I'll adapt some I've find.

    That's all at the moment.
    Last edited by Ñuño Martínez; 26-06-2011 at 06:27 PM.
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  2. #2
    Excellent! Another game in the competition.

    Looking forward to some screenshots!

  3. #3
    Co-Founder / PGD Elder WILL's Avatar
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    Sounds great can't wait to see more as you progress.
    Jason McMillen
    Pascal Game Development
    Co-Founder





  4. #4
    As I've said at "What gives?" it's too hot here, in Madrid, and I can't think a lot. You know, I feel lazy (I mean "more lazy" ) but I'm trying to advance in the game. Yesterday I was modifying the tilemap engine from the Allegro.pas demonstration game. Now it loads the tileset and seems to render everything right. I hope I can write a "map-maker" to build random maps this night and then I can show you how it looks.
    Last edited by Ñuño Martínez; 30-06-2011 at 08:26 AM.
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  5. #5

  6. #6
    I had problems with the dungeon generator; it was harder than I suspected. But here you have an screen-shot:

    (No, it isn't MacOS, nor it is Windows: it's Xubuntu. But the game should work on MacOS and Windows too, theoretically )
    I have half sprite system finished. I hope I have a crawling player this night.
    Last edited by Ñuño Martínez; 06-07-2011 at 07:59 AM.
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