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Thread: PGDmC: My unnamed project

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  1. #8
    Only 2 days left and the project is almost finished. I spend the last couple of days trying to clean up the source code and make corrections and adjustments to the map. Also I made some tests in different hardware to make sure that everything works right.
    The game has one level. One part of the action is outdoors and the other is indoors (to be more specific: underground).
    The level design was very time-consuming, that's why I had desided from the start to build only one level (but big enough).
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    Last edited by Jimmy Valavanis; 30-03-2012 at 03:55 PM.

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