hi (this doesnt fit into the sound sub catagories so it goes here! )

im creating a racing simulation and wounderd if any of you had any knowladge about real time engine sound calculations.

this method creates a realistic engine sound without using any wav/mp3 etc files.

an example can be found here http://performancesimulations.com/fi...SoundModel.zip

and here http://performancesimulations.com/fi...enginedemo.exe

im interested if any of you have knowladge on how to compleate this effectivly