It should work again now...
I was trying to make a blog at /projects/nvfs/ instead of /projects/ and wordpress does not like that. Using mod rewrite did not help either. So it is back to defaults now.
It should work again now...
I was trying to make a blog at /projects/nvfs/ instead of /projects/ and wordpress does not like that. Using mod rewrite did not help either. So it is back to defaults now.
http://3das.noeska.com - create adventure games without programming
Hello there!
noeska got ahead of me, so I can't give as good as he gets. Here's what I've got with my Alpha1 release of Brain Virtual File System. You can get it here. What's missing are:
:arrow: encryption and compression
:arrow: loading archives
:arrow: removing files
It is distributed under the BSD license.
The following code is an example of usage:
[pascal]
const
TestFile = 'C:\Users\Patryk\Documents\Anime List.txt';
TestFile1 = 'C:\Mal Updater\license.txt';
var
VFS: TBrainVirtualFileSystem;
begin
VFS := TBrainVirtualFileSystem.Create('C:\test.dat');
try
VFS.NewFolder(VFSRootDir, 'New folder\');
VFS.NewFile(TestFile1, '.\New folder\');
VFS.NewFile(TestFile, VFSRootDir, 'File 2');
VFS.ExtractFile('.\New folder\New file', 'C:\X.txt'); // you have to specify a full path if you want to get a file from a subdirectory
VFS.ExtractFile('File 2', 'C:\Y.txt');
finally
VFS.Free();
end;
end;
[/pascal]
I'm awaiting any feedback from you.
Hi again.
This time I'm back with a new release of my Brain Virtual File System! You can see a couple of improvements as well as a GUI layout of the file manager application. Here's a screenshot:
The full source code and the demo application can be downloaded from here.
What's still missing
:arrow: Encryption/compression of files
:arrow: Searching for files and folders
:arrow: Minor improvements like a checksum of every file
To preview a file added into a package, just click it twice.
That's all from me. I hope you can test it. Please report any bugs to me!
The screenshot looks nice. I see you implemented a 'real' folder sytem.
I wanted to give it a test, but my 7zip does not seem to recognize the .7z archive. Can you post a .zip file instead? Not everyone is having 7zip installed.
http://3das.noeska.com - create adventure games without programming
Yip, I changed the link now.
Worked perfectly. Though had to drag my ass to google to find myself FastMM_FullDebugMode.dll. Don't know whether it was my problem or Your application's.
Anyways, good job
Best regards,
Leniz
Ah.. How to delete posts? ops:
Best regards,
Leniz
Oops, sorry! I forgot to include that DLL to the ZIP. ops: I updated the link.
I'm very glad you like it. The next release will bring compression and maybe encryption too.
After a few tests I discovered serious design flaws in my project, so I'm going to start it over. It'll take some time before I release another version for testing as I'm busy with other things so I might not be able to re-design it.
If you're interested in this project, feel free to visit my website. I'll try to frequently post updates and a full documentation of my VFS should be available there for downloads very soon.
Last, but not least, the project is not dead! I'm going to work on it as soon as I find enough spare time to dedicate myself to it.
That's all for now.
Looks freaking sweet..
What license do you have this library? I would be interested to add this to my Dage engine
Current projects with Delphi & Lazarus: Dage - Dog Adventure Game Engine.
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