Does anyone know of any DirectX methods of applying colour filters to a blit? Or do I have to write another MMX routine to go through and adjust each pixel :roll:
I want to add colour tints to various sprites...
Does anyone know of any DirectX methods of applying colour filters to a blit? Or do I have to write another MMX routine to go through and adjust each pixel :roll:
I want to add colour tints to various sprites...
http://www.c5software.co.uk (site is being developed at the moment)
Switch to Direct3D :roll:
There are only 10 types of people in this world; those who understand binary and those who don't.
LOL, sarcastic reply as ever :roll:Originally Posted by Clootie
Wish I had done it in Direct3D from day one now...
DirectX is pants, I can't believe that all MS implemented was Blit. (well pretty much)
http://www.c5software.co.uk (site is being developed at the moment)
Blame hardware vendors that never implemented BltFX effects
There are only 10 types of people in this world; those who understand binary and those who don't.
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