Hi People,
Quick update, Jink now officially supports IOS and Android targets including multi-touch support. No doubt some tweaks needed here and there for Android as I only have a single device with which to test.
The framework is now complete and will be production ready at the end of the bug list. I only have to complete a clipmapping terrain implementation before all engine features are available for all targets as well.
I am committed to releasing the engine under an open license in the next few months, I hope the engine will serve you well.
Which will be my last act I'm afraid, I'm giving up my regular involvement with the community as from pretty much nowIt's been a great few years and I've gained a lot from PGD and the Pascal community as a whole hence why I'm giving my code back to you and all those that would use or learn from it.
JUI (the GUI) will *not* be released I'm afraid, my services are under negotiation with a certain well known company in a related context.
I wish you all good fortunes in all your Pascal game development endeavors, I hope you crush C++ into the dirt and FPC becomes the default compiler for the next generation of consoles
All the best everyone!
Johnny.
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