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    Debugging a SDL2 application raise floating point error

    Hi,

    i have a strange effect debugging a SDL2, Version 2.05, application on Windows (8.1)/Linux (Ubuntu 16) with Delphi (7 and 2009) or Lazarus (1.6).

    Calling SDL_Init(SDL_INIT_VIDEO) inside both IDE's raise a floating point exception. Running program from console all works, but running inside IDE it raise the error.

    I have searched but found nothing. Has anyone a hint for me?

    Greetings
    Thomas
    Last edited by KidPaddle; 06-12-2016 at 08:57 AM. Reason: typo correction

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