Updated install instructions based on the document in the GLScene\Installation folder.
- Download archive zip files of GLScene 1.5 project at the page https://sourceforge.net/projects/glscene/files/GLScene/
- Unpack and move to a folder of your chosing.
- Go to GLScene\external and edit SetupDLLs.bat
- Read what it does.
- Remove two last lines:
rem pause
cls- Save and close.
- Open command prompt to the same directory.
- Run SetupDLLs.bat from the command prompt.
- Observe text in the command prompt. See if files were copied or not.
- Close command prompt if filew were copied.
- Open Delphi IDE.
- Create a new environmental variable GLSCENEDIR. Tools->Options->Enviroment Options->Enviroment Variables->User overrides. Set this to the main folder where you positioned GLScene.
- Add Delphi Library Path. Tools->Options->Delphi Options->Library->32 bit->"Library Path".
Add ";$(GLSCENEDIR)\lib\win32" at the end of the textbox. Without " marks.- Ad Delphi Library Path. Tools->Options->Delphi Options->Library->64 bit->"Library Path".
Add ";$(GLSCENEDIR)\lib\win64" at the end of the textbox. Without " marks.- Add search path. Tools->Options->Delphi Options->Library->32 bit->"Browsing path".
Add these directories: ;(GLSCENEDIR)\Source;(GLSCENEDIR)\Source\Basis;(GL SCENEDIR)\Source\DesignTime;(GLSCENEDIR)\Source\Fi leFormats;(GLSCENEDIR)\Source\GameAPIs;(GLSCENEDIR )\Source\ParallelAPIs;(GLSCENEDIR)\Source\PhysicsA PIs;(GLSCENEDIR)\Source\ScriptingAPIs;(GLSCENEDIR) \Source\Shaders;(GLSCENEDIR)\Source\SoundVideoAPIs- Add search path. Tools->Options->Delphi Options->Library->64 bit->"Browsing path".
Add these directories: ;(GLSCENEDIR)\Source;(GLSCENEDIR)\Source\Basis;(GL SCENEDIR)\Source\DesignTime;(GLSCENEDIR)\Source\Fi leFormats;(GLSCENEDIR)\Source\GameAPIs;(GLSCENEDIR )\Source\ParallelAPIs;(GLSCENEDIR)\Source\PhysicsA PIs;(GLSCENEDIR)\Source\ScriptingAPIs;(GLSCENEDIR) \Source\Shaders;(GLSCENEDIR)\Source\SoundVideoAPIs- Open project GLScene\Packages\GLScene_Win32.groupproj
- Select GLScene_RunTime in the project manager, right click, From here->"Compile all from here"
- Rightclick on every Design Time package and select install.
- Open project GLScene\Packages\GLScene_Win64.groupproj
- Select GLScene_RunTime in the project manager, right click, From here->"Compile all from here"
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