I wonder how to calculate pixels of swipe length using ZenGL?
The game would apply force based on the touch size line. I would like to calculate that line from touch start to the touch end and get the pixels size value.
I wonder how to calculate pixels of swipe length using ZenGL?
The game would apply force based on the touch size line. I would like to calculate that line from touch start to the touch end and get the pixels size value.
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