SDL 1.2.11 was released last week with some minor bug fixes to all 3 major supported platforms, Mac OS X, Linux [size=9px](and friends)[/size] and of course Windows.

[size=9px]Most notable things are:

:arrow: a few minor memory leaks in the windib video driver (Windows)
:arrow: audio quality fixes for both DirectSound (Windows) and 5.1 audio (Windows & Mac)
:arrow: building SDL with Xinerama disabled (Linux)
:arrow: DRI OpenGL library loading, using RTLD_GLOBAL in dlopen() (Linux)
:arrow: the Quartz video driver supports 32x32 cursors on Mac OS X 10.3 and above[/size]


More information can be found about the SDL, or Simple DirectMedia Layer library at www.libSDL.org


[size=9px]If you are interested in using SDL with Pascal you will want to either try one of these two packages:

SDL4FreePascal --- Translated SDL Header files for the Free Pascal compiler
JEDI-SDL --- The much more developed, bit more robust multi-compiler supportable light-weight library for SDL[/size]