About QueryPerformanceCounter and it's own set of problems..
http://support.microsoft.com/default...EN-US;Q274323&
http://www.gamedev.net/community/for...opic_id=357026
Do you still claim that gettickcount is imprecise? think again.
About QueryPerformanceCounter and it's own set of problems..
http://support.microsoft.com/default...EN-US;Q274323&
http://www.gamedev.net/community/for...opic_id=357026
Do you still claim that gettickcount is imprecise? think again.
This is my game project - Top Down City:
http://www.pascalgamedevelopment.com...y-Topic-Reboot
My OpenAL audio wrapper with Intelligent Source Manager to use unlimited:
http://www.pascalgamedevelopment.com...source+manager
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