The materials work by specifing how lightning should interact with the object, hov much shiniess and so on. It can be used both with and without textures but lighting must be enabled for it to show.
The materials work by specifing how lightning should interact with the object, hov much shiniess and so on. It can be used both with and without textures but lighting must be enabled for it to show.
Amnoxx
Oh, and this code appears to be an approximate replacement for return(random() & 0x01);
Phoenix Wiki
http://www.phoenixlib.net/
Phoenix Forum
http://www.pascalgamedevelopment.com/viewforum.php?f=71
Bookmarks