I'm guessing you are drawing it so small it's hardly 1 pixel. Ortho screen coordinates go from 0 to window's width etc. You are scaling the render by 0.025, try leave it out for ortho. Each character should be at least 6x10 in numeric coordinates.
I'm guessing you are drawing it so small it's hardly 1 pixel. Ortho screen coordinates go from 0 to window's width etc. You are scaling the render by 0.025, try leave it out for ortho. Each character should be at least 6x10 in numeric coordinates.
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