Thanks

I didn't have much luck with threads so now I'm just using gettickcount to set up 2 timers, one for physics and one for rendering.

It's working quite well now.

There's a new version available now.

When you run it the view distance will be very close, it will then adjust itself according to your machine's speed and your resolution and color settings. It should give you about 33fps when it settles down

This should make it run quite nicely on slower systems, even if you can't see very far!

I'm very interested in how this runs for people who have had trouble with it so far.

Just for reference, on my PC I get a view distance of around 30000 most of the time.

Do you have a link to your project dUmAsS? I'd like to see your ODE in action