strange i clicked on artifical intelligence, just as i clicked submit it selected graphics

anyways, since atm i am working on a UAV my focus this year and next probably will be purely AI, right now it's all about object avoidance, weight balancing (such as picking up an object on string, moving around and keeping the UAV straight without moving off course) and the most interesting i will be working on more recently is evasion on incoming collisions. so yeah i think AI is where i'd say there is alot to be done, too many robots (and game characters) that are stupid, which are unrealistic, alot of developers concentrate too much on graphics and so on and forget that the AI is an important part of the whole gameplay.

-Colin