Hi all,
I am trying to detect when the mouse enters/leaves my SDL window in my game "The Probe" so I can show/hide my self-rendered mouse pointer.

I did some googling and found this site:
http://wiki.libsdl.org/moin.cgi/SDL_WindowEvent

Unfortunately, I don't have any of those window events defined in my copy of SDL.pas!

Any ideas?

cheers,
Paul