If you scratch one dimension, you have to reduce the divisor - scratch one multiplication. Then it could be reduced further, this should work nicely:Code:d = G_FORCE / d
If you scratch one dimension, you have to reduce the divisor - scratch one multiplication. Then it could be reduced further, this should work nicely:Code:d = G_FORCE / d
Last edited by imcold; 21-06-2013 at 05:57 AM.
my projects https://github.com/dpethes
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