awful has been released on 2014-02-01. You can download the interpreter (Windows (x86) and Linux (x86 and ARM)) from my homepage. For the documentation, tutorial, and any other info you may need, see the wiki. Any suggestions are welcome.
Direct download: win32 linux
Homepage: http://svgames.pl
Wiki: http://svgames.pl/wiki
Repo: https://github.com/suve/awful/
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It's been a while since I posted anything new here... Being creative seems to get harder as time flies. Since lately I've found it a lil' bit difficult to motivate myself to work on games, I've decided to try something else to give my brain a little something to grind on. After tossing ideas around, I decided to try and make another script interpreter, since I've done that already and had some minor experience. And so, after a few weeks awful was born. After few more weeks, it actually stopped looking like a horribly bad idea.
Sample script in awful:
The interpreter is still "very alpha", with exceptions flying everywhere and crashes occurring spontaneously. As such, currently, no binaries are released. However, you can play with the interpreter using a CGI form I've set up on my RasPi. So far the development has been focused more on CGI, but eventually I'd want to add audio/video capability via some crude SDL wrapper and make a joke game using this language. Currently I'm fighting my way to properly implement arrays, I hope to get this done soon. The binaries will be released when I feel satisfied with the overall set of features and stability. Some time after that, sources may eventually follow.
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