Just opened up a new Poll relating to the concept of a Lite Edition of Delphi: http://www.pascalgamedevelopment.com...Delphi-Edition (go vote!)
Yes that's always an option. Using binary files across platforms does become a pain though. That could be a weakness in cross-plat games. I would say that including something like a text or parsed format like XML for file storage could help solve that issue.
Overall a DB-based game would only make sense to me in the case where you are moving around or accessing a lot of data at any time. Say an MMO or maybe an always running server-side engine?
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