i have an idea of providing a functionallity in my textureloading library to load non_power_of_two textures by resizing the image automatically on load if GL_ARB_texture_non_power_of_two is not present
i have an idea of providing a functionallity in my textureloading library to load non_power_of_two textures by resizing the image automatically on load if GL_ARB_texture_non_power_of_two is not present
Peregrinus, expectavi pedes meos in cymbalis
Nullus norvegicorum sole urinat
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