How come all DirectX wrappers for DirectX9 (and usually using additional DLL, cant they use the DLL provided by MS-DirectX Runtime Package? or is that additional DLL for their 'Software' routines?
How come all DirectX wrappers for DirectX9 (and usually using additional DLL, cant they use the DLL provided by MS-DirectX Runtime Package? or is that additional DLL for their 'Software' routines?
Bookmarks