In timer thread only variable is increased, which serves as queue. Actual update now takes place in main loop, but I can't find out why it does bad things to collision (not as bad as previous code which cased crashing, mid you).
In timer thread only variable is increased, which serves as queue. Actual update now takes place in main loop, but I can't find out why it does bad things to collision (not as bad as previous code which cased crashing, mid you).
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