Sorry, it's getting along very slowly, i have been spending my time elsewhere afterall... But i decided to pick up some pace today, by finishing the things i kept having motivation problems on. When i start coding i can accomplish alot in big bursts... as long as i have slight clue what i'm doing.
Procedurally generated simplex-map terrain also with calculated light normals. Terrain and game objects all properly follow sector system now. Added simple smooth shadows before first screenshot. Mouse controls are done for scrolling/zooming the view. Doing some planning for UI on text document. I think main elements to come soon are unit construction toolboxes and mini/battle-map. It is easy to lose track on where the base is without it.
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